The world... constantly always... rushing ahead...
If you stop... here's a moment... comes the potential... sinking, plummeting, through time, outside of time...
Crashing into magics... the other place... the resting world ...
Down here, below the conscious street. Nothing moves except awareness. Distant thrums ignore you, lurking like a spider. A long way back up. Paper walls. No clocks.
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Well, well. Not long after I posted my last postcards, I finished All Our Asias, followed a few links, and ended up reading this post on Video Game Photography by the game's author, Sean Han Tani. Coincidence?
People spend lots of time in these digital spaces - not just people, but humans. Might we find some meaning in these places? The intention of a creator? The frustration of an artist's labor? Patterns in how games represent physical space?
And:
In real life, something can often just be brushed off as an accident - a candy wrapper blown onto your balcony, what seemed like a passing smile from a stranger. In games, accidents do not exist. Perhaps something was created by random algorithms or by the player's actions. But anything you see, can be traced back to some logic.
I tried to add something beyond a basic screenshot. I manipulated a raw shot through my usual photo editor, treated it like any other digital image, added blur and grain and a bit of myself.
Layers on layers on layers. Interpretations and symbols, all the way down.